Mistakes are an essential part of education. (Bertrand Russell, Bdritish philosopher)
Monday, January 31, 2011
Wild Rose and Pine Forest
The skies were gray today and there was a light rain coming down throughout the day. Perfect for getting under the forest canopy and making some images of wildflowers!
Above image: Water droplets on a blade of grass after a rainy night. Shot with a Canon EF 100mm macro lens.
Friday, January 28, 2011
Clipless Miracle
Yes, it's a miracle. I have finally learned to ride clipless. It was almost anti-climactic really, considering the failures that have characterised my previous attempts.
For the past two years I have been riding roadbikes with Power Grips and could not master clipless pedals. Finally I had a fitting session where I started from scratch and tried several different systems. The Crankbrothers felt the least terrifying. Determined to finally learn how to do this, I ordered pedals and shoes from the Ride Studio Cafe. They arrived, and yesterday I went to get them installed.
Strapping an empty saddlebag to my bicycle in which I would later carry my sneakers and old pedals, I expected things to go like this: I would get the pedals and cleats set up, practice riding on the nearby Minuteman Trail, then change back into my street shoes to ride the rest of the way home in traffic. I would then practice every day on a quiet street in the neighborhood until I felt ready to go on a real ride.
Instead what happened was this: We got the pedals and cleats set up. I clipped in and rode home without incident, including the last portion through traffic. I guess there is no need to practice on a quiet street at this point.
The main difference between this experience and my previous attempts was the lack of anxiety. Unclipping from these pedals is so gentle and intuitive, that I am not afraid of getting trapped in them. And I think overcoming this fear was really 90% of the battle for me. Some complain that Crankbrothers pedals require that you twist your foot too much in order to unclip (15-20° release angle, depending on how you set them up), but this does not bother me. The important thing is that the release itself is easy. Putting my foot down at a stop is not any more difficult or scary than with my Power Grips.
I do need some practice clipping in. The right cleat goes in quickly, but for some reason I fumble a lot with the left one. I'm sure I'll get quicker at it; I just have to not be lazy and practice by intentionally clipping and unclipping my left foot when riding the bike.
I will write more about the shoes and pedals once I gain some experience with them; I don't want to speak too soon. I am just ridiculously happy that I finally did this.
The entire way down the Minuteman Trail I had an altered version of Ice Cube's "You Can Do It" playing in my head, with all the trees and flowers sexily swaying to the beat...
You can do it, clip you shoe inTO it!...
You can do it like there's nothing to it!...
Oh yeah.
The end.
Wednesday, January 26, 2011
Glimpses of Maine
September 13th. Checking lobster traps on the Nauti-Gal II in Somes Sound, Mount Desert Island.
September 19th. Lobster boats in the harbor at Lubec.
September 21st. An old building on the Schoodic Peninsula.
September 25th. A view of Mount Katahdin from Interstate 95. The summit of Katahdin is the northern terminus of the Appalachian Trail.
September 25th. Along State Road 11 in northern Maine. Yeah, I got lucky with this one!
September 25th. A little further north along State Road 11 in northern Maine.
September 27th. Seagulls at Schoodic Point.
Me and the Rock
I tried to get Tuffee to stay with me while Lee took our picture but she didn't seem to want to.
Tuesday, January 25, 2011
Imitation is the greatest form of flattery....
Newest pack from Arcteryx. Simple is always good.
"Weighing in at just 680 grams, the Alpha FL is an ultralight and highly weather-resistant alpine climbing pack. Designed with custom-engineered N400r-AC2 nylon ripstop fabric, it is weatherproof, exceptionally durable, and yet supple enough to accommodate the shape of its contents, making the bag less prone to punctures. "
More here:
http://www.arcteryx.com/Article.aspx?EN&article=Arc%E2%80%99teryx-Alpha-FL-Pack
and here:
http://coldthistle.blogspot.com//05/climbing-packs-part-4.html
Uber-follies: No Picnic (5.5), Shit or Go Blind (5.8), Fancy Idiot (5.6) & More!
My partner Liz and I were in the Gunks on a Tuesday, and the place was practically deserted. Flipping through the guidebook, Liz made an observation.
"There sure are a lot of starred climbs in the Uberfall area that we never do."
It was true. I usually speed through the Uberfall as fast as I can to get away from the crowds. But Dick Williams gives stars to a whole bunch of climbs right at the start of the Trapps, and some of these never seem to be occupied, even on crowded weekends.
I've had mixed experiences with the routes I have tried in this part of the cliff.
I hated Handy Andy (5.7), to name one example. This climb sits right where the carriage road makes the turn that puts you at the left edge of the long wall that is the Trapps. I led Handy Andy a couple years ago, at the end of a long climbing day. I'd wanted to do it because it looked improbable. From the road, the face climbing past two old pins looked totally smooth and blank. When I actually climbed it, I thought the holds were thin, for sure, but the real problem was the pro. You're stuck with the old pins and nothing else for several moves, which isn't exactly ideal. What's worse, since you start the route by climbing in sideways, I always felt like I was about to hit the deck. The routine was: make an unprotected move, clip a pin, then make another move sideways and feel like you're in groundfall range. Rinse and repeat.
I got my hands up to the first real horizontal above the pins and threw a cam in, then scampered up to the next stance. And then on the lower-angled bit to the top I felt like there wasn't any good pro and that I was once again entering ground-fall range. I told myself I was never leading that climb again, although in retrospect it doesn't seem so bad. I could see myself getting psyched up to do it at the end of another long climbing day.
I have a similar distaste for Laurel (5.7), one of the Gunks' most popular routes. Laurel was once rated 5.6, but the start has gotten so polished over the years that the first few moves seem significantly harder than that. The current 5.7 rating is Dick Williams' concession that the bottom part of the climb has changed, but in my opinion he didn't go far enough. It is probably much harder than 5.7, if only for one or two moves. I have successfully climbed the route on toprope a couple times. I can't say I found it particularly memorable or worth the trouble.
One day last year I decided, for some reason, to lead it for the first time. I made the first move up to the slick but sizable foothold. Then I tried to put some pro in the pin scar over my head, so the next slippery move would be protected. I wormed a C3 into the pin scar, but I wasn't happy with it. I thought the placement was marginal, but it seemed this was all I was going to get.
I could see the good hold, not too far out of reach. I just needed to make one step up and grab it, and the rest of the climb would be a cruise.
Of course, I blew the move and fell.
The marginal cam held for half a second, then popped, hitting me in the helmet. Then my ass hit the ground.
Yes, that's right, I decked from three feet up on Laurel.
I started to get to my feet when a stranger appeared out of nowhere, saying "Whoa! Whoa! Don't move, let me check you out!"
I started to reassure this guy that I was fine, but then I decided he was right. Who knows, I figured, maybe I broke my spine during the stupidest lead fall in the history of the world. I shouldn't compound the humiliation of the moment by arrogantly jumping to my feet and ensuring my total paralysis.
So I waited as the stranger waved his hands over me and otherwise determined that I was intact. After this inspection he told me my gear was the problem. He said I'd blocked a necessary handhold by placing a bad cam in the pin scar, and that a micronut would've worked there. I'm sure he was right, but I didn't try it out. I decided instead that I was NEVER climbing stupid Laurel again.
Not all the climbs in the Uberfall are stinkers. Some are three-star classics, worthy of all the accolades. I love many of these climbs, including Horseman (best 5.5 in the Gunks), Apoplexy (my new favorite!), Retribution (which I will some day lead), Bunny (great 5.4 or one-move 5.6), and others.
And some of the less heralded, one-star climbs in the Uberfall area are quite nice, like Black Fly (5.5), Nice Crack Climb (5.7), and Nice 5.9 Climb, all of which sit just right of Handy Andy. Black Fly was one of my first leads, several years ago. It has nice casual climbing up to the right-angling crux crack, which takes great pro. It is a wonderful easy lead. Nice Crack Climb next door has a short 5.7 crux, and then more casual climbing up to the same slanting crack. And Nice 5.9 Climb has two good cruxes, the first of which I found a little tricky on toprope last year. I couldn't make the stand-up move at the overlap; it took me several tries, but finally I got my weight over it just right and it seemed preposterously easy.
So the other Tuesday we decided to try a few more one-star Uberfall climbs. We started our day with No Picnic (5.5) and Shit or Go Blind (5.8), which are tucked away just left of the Gerdie Block.
(Beta Photo: No Picnic (5.5))
Dick says that No Picnic has some sandy holds. I thought it was actually quite clean. Maybe a touch of grittiness at the crux overhang, but nothing worth complaining about. The climbing is nice and reasonable. Up an easy slab without much pro to the obvious left-facing corner, where good pro appears. At the top of the corner move right to a spot beneath a crack that runs through the overhang. Crank up over the overhang and say to yourself: this is 5.5? Then easy face climbing, pretty much straight up, staying left of and avoiding another overhang, brings you to the belay tree, which as of this writing has a burly steel cable around it with rap rings.
No Picnic is a pleasant warm-up climb. Good rock, quality climbing, and fine protection except for the first few moves.
(Beta Photo: Shit or Go Blind (5.8))
Shit or Go Blind offers more nice clean climbing, with two good little cruxes, both soft for 5.8 in my opinion.
The climb starts a bit low-angled, without much pro for the opening moves, just like its neighbor No Picnic. There's great protection for the rest of the way. Once past the opening face, you climb into a shallow open book and up to an overhang. The first crux comes as you traverse left through an overhanging section, and then up and over the roof, about five feet to the right of where No Picnic goes over it. I remember a pin in this part of the climb, but Dick says the second roof has the pin. Even if I'm wrong about the pin, I remember placing at least two cams in this section; I felt very well protected. And the holds are great, it's just a little pumpy.
Pretty straightforward climbing leads to a second roof, which is again surmounted using great holds and a strong move up, with good pro and apparently a pin that I've forgotten. Trend left above the roof to join No Picnic just below the belay tree.
Nothing spectacular to see here. But Shit or Go Blind is another perfectly pleasant climb; not a waste of time at all. Good moves, good rock, convenient and easy to approach and descend from.
(Photo: Looking down through the bushes from the top of pitch two of Fancy Idiot)
Later in the day we were looking for a climb to do on the way back to the parking lot. Looking over Dick's guide we considered a couple Uberfall one-stars. At first I was thinking about Eyebrow (5.6). But as I surveyed the cliff, searching for the line, I couldn't tell where it went through the upper roofs.
Then my attention turned to Fancy Idiot (5.6), which starts just left of Bunny. I could see where both pitches went. I spied the pins on pitch one, and I could see the second pitch's obvious corner. Seemed like a reasonable enough choice.
"I didn't know there was a climb here next to Bunny," Liz said. I guess I never really did either.
So we racked up and did it. And I'll cut to the chase here and say I basically think Fancy Idiot is a waste of time. I'm not sorry I did it once, but I'll probably never do it again.
The most worthwhile parts of pitch one occur in the first 25 feet or so. Up the face left of Bunny, the climb ascends a shallow right-facing corner that is crescent-shaped (fixed pin). Getting established in this corner was surprisingly challenging for me; it requires a couple interesting moves.
After the crescent-shaped crack a huge ledge is reached. Here look for another pin above and a little to the left-- I also found a crack for pro off to the right, which was easy to make use of with my double ropes. One more thin face move takes you up past the pin to easier moves and another ledge.
Once atop this second ledge, the worthwhile climbing is over, but the pitch continues. I elected to keep going up a little right (passing a disturbingly small tree with slings around it) and then left, traversing towards another, larger tree growing at a severe angle out of a precariously stacked pile of blocks. I kept moving towards this second tree because I believed it to be the belay tree at the base of the pitch two corner mentioned in Dick's guide. But the closer I got to this tree the less I wanted to have anything to do with it. It looked like even stepping on the blocks around the tree might send the whole pile down into the gully to the right of the Gerdie Block. So I stopped at the base of the big left-facing corner, built a gear belay in some suspect flakes, and brought Liz up.
Once she got to the top of the pitch, we debated what to do next. We could traverse to the right and join Bunny to its belay tree. Or we could traverse left and walk across to the top of the Gerdie Block, and then rappel or scramble down the other side. Or we could do pitch two of Fancy Idiot, to the top of the cliff. This 5.4 pitch looked simple enough, if a little dirty and overgrown. I figured I could lead it in about five minutes. So we decided to keep climbing. What the heck, why not?
I will say this in favor of pitch two of Fancy Idiot: it is surprising how much of an adventure experience you can find right on top of the Gerdie Block and just to the left of Bunny, Retribution and Nosedive. Surrounded by these immensely popular climbs, you suddenly find yourself fighting through bushes, lichen, and dirty ledges to the top of the cliff. I felt like we were the first pair to traipse through this territory in quite a while.
The climbing was actually more interesting than I expected. The face to the left of the big corner is pretty blank, and blocks and flakes in the corner are often necessary tools for advancement. The problem with these blocks and flakes, however, is that many of them are loose.
If the crappy rock quality were not an issue, I might actually say pitch two of Fancy Idiot is worth the trouble in spite of the bushwhacking nature of the pitch. As things are, however, I think it isn't worth it. Fancy Idiot doesn't deserve the single star that Dick gave it. Don't bother.
"There sure are a lot of starred climbs in the Uberfall area that we never do."
It was true. I usually speed through the Uberfall as fast as I can to get away from the crowds. But Dick Williams gives stars to a whole bunch of climbs right at the start of the Trapps, and some of these never seem to be occupied, even on crowded weekends.
I've had mixed experiences with the routes I have tried in this part of the cliff.
I hated Handy Andy (5.7), to name one example. This climb sits right where the carriage road makes the turn that puts you at the left edge of the long wall that is the Trapps. I led Handy Andy a couple years ago, at the end of a long climbing day. I'd wanted to do it because it looked improbable. From the road, the face climbing past two old pins looked totally smooth and blank. When I actually climbed it, I thought the holds were thin, for sure, but the real problem was the pro. You're stuck with the old pins and nothing else for several moves, which isn't exactly ideal. What's worse, since you start the route by climbing in sideways, I always felt like I was about to hit the deck. The routine was: make an unprotected move, clip a pin, then make another move sideways and feel like you're in groundfall range. Rinse and repeat.
I got my hands up to the first real horizontal above the pins and threw a cam in, then scampered up to the next stance. And then on the lower-angled bit to the top I felt like there wasn't any good pro and that I was once again entering ground-fall range. I told myself I was never leading that climb again, although in retrospect it doesn't seem so bad. I could see myself getting psyched up to do it at the end of another long climbing day.
I have a similar distaste for Laurel (5.7), one of the Gunks' most popular routes. Laurel was once rated 5.6, but the start has gotten so polished over the years that the first few moves seem significantly harder than that. The current 5.7 rating is Dick Williams' concession that the bottom part of the climb has changed, but in my opinion he didn't go far enough. It is probably much harder than 5.7, if only for one or two moves. I have successfully climbed the route on toprope a couple times. I can't say I found it particularly memorable or worth the trouble.
One day last year I decided, for some reason, to lead it for the first time. I made the first move up to the slick but sizable foothold. Then I tried to put some pro in the pin scar over my head, so the next slippery move would be protected. I wormed a C3 into the pin scar, but I wasn't happy with it. I thought the placement was marginal, but it seemed this was all I was going to get.
I could see the good hold, not too far out of reach. I just needed to make one step up and grab it, and the rest of the climb would be a cruise.
Of course, I blew the move and fell.
The marginal cam held for half a second, then popped, hitting me in the helmet. Then my ass hit the ground.
Yes, that's right, I decked from three feet up on Laurel.
I started to get to my feet when a stranger appeared out of nowhere, saying "Whoa! Whoa! Don't move, let me check you out!"
I started to reassure this guy that I was fine, but then I decided he was right. Who knows, I figured, maybe I broke my spine during the stupidest lead fall in the history of the world. I shouldn't compound the humiliation of the moment by arrogantly jumping to my feet and ensuring my total paralysis.
So I waited as the stranger waved his hands over me and otherwise determined that I was intact. After this inspection he told me my gear was the problem. He said I'd blocked a necessary handhold by placing a bad cam in the pin scar, and that a micronut would've worked there. I'm sure he was right, but I didn't try it out. I decided instead that I was NEVER climbing stupid Laurel again.
Not all the climbs in the Uberfall are stinkers. Some are three-star classics, worthy of all the accolades. I love many of these climbs, including Horseman (best 5.5 in the Gunks), Apoplexy (my new favorite!), Retribution (which I will some day lead), Bunny (great 5.4 or one-move 5.6), and others.
And some of the less heralded, one-star climbs in the Uberfall area are quite nice, like Black Fly (5.5), Nice Crack Climb (5.7), and Nice 5.9 Climb, all of which sit just right of Handy Andy. Black Fly was one of my first leads, several years ago. It has nice casual climbing up to the right-angling crux crack, which takes great pro. It is a wonderful easy lead. Nice Crack Climb next door has a short 5.7 crux, and then more casual climbing up to the same slanting crack. And Nice 5.9 Climb has two good cruxes, the first of which I found a little tricky on toprope last year. I couldn't make the stand-up move at the overlap; it took me several tries, but finally I got my weight over it just right and it seemed preposterously easy.
So the other Tuesday we decided to try a few more one-star Uberfall climbs. We started our day with No Picnic (5.5) and Shit or Go Blind (5.8), which are tucked away just left of the Gerdie Block.
(Beta Photo: No Picnic (5.5))
Dick says that No Picnic has some sandy holds. I thought it was actually quite clean. Maybe a touch of grittiness at the crux overhang, but nothing worth complaining about. The climbing is nice and reasonable. Up an easy slab without much pro to the obvious left-facing corner, where good pro appears. At the top of the corner move right to a spot beneath a crack that runs through the overhang. Crank up over the overhang and say to yourself: this is 5.5? Then easy face climbing, pretty much straight up, staying left of and avoiding another overhang, brings you to the belay tree, which as of this writing has a burly steel cable around it with rap rings.
No Picnic is a pleasant warm-up climb. Good rock, quality climbing, and fine protection except for the first few moves.
(Beta Photo: Shit or Go Blind (5.8))
Shit or Go Blind offers more nice clean climbing, with two good little cruxes, both soft for 5.8 in my opinion.
The climb starts a bit low-angled, without much pro for the opening moves, just like its neighbor No Picnic. There's great protection for the rest of the way. Once past the opening face, you climb into a shallow open book and up to an overhang. The first crux comes as you traverse left through an overhanging section, and then up and over the roof, about five feet to the right of where No Picnic goes over it. I remember a pin in this part of the climb, but Dick says the second roof has the pin. Even if I'm wrong about the pin, I remember placing at least two cams in this section; I felt very well protected. And the holds are great, it's just a little pumpy.
Pretty straightforward climbing leads to a second roof, which is again surmounted using great holds and a strong move up, with good pro and apparently a pin that I've forgotten. Trend left above the roof to join No Picnic just below the belay tree.
Nothing spectacular to see here. But Shit or Go Blind is another perfectly pleasant climb; not a waste of time at all. Good moves, good rock, convenient and easy to approach and descend from.
(Photo: Looking down through the bushes from the top of pitch two of Fancy Idiot)
Later in the day we were looking for a climb to do on the way back to the parking lot. Looking over Dick's guide we considered a couple Uberfall one-stars. At first I was thinking about Eyebrow (5.6). But as I surveyed the cliff, searching for the line, I couldn't tell where it went through the upper roofs.
Then my attention turned to Fancy Idiot (5.6), which starts just left of Bunny. I could see where both pitches went. I spied the pins on pitch one, and I could see the second pitch's obvious corner. Seemed like a reasonable enough choice.
"I didn't know there was a climb here next to Bunny," Liz said. I guess I never really did either.
So we racked up and did it. And I'll cut to the chase here and say I basically think Fancy Idiot is a waste of time. I'm not sorry I did it once, but I'll probably never do it again.
The most worthwhile parts of pitch one occur in the first 25 feet or so. Up the face left of Bunny, the climb ascends a shallow right-facing corner that is crescent-shaped (fixed pin). Getting established in this corner was surprisingly challenging for me; it requires a couple interesting moves.
After the crescent-shaped crack a huge ledge is reached. Here look for another pin above and a little to the left-- I also found a crack for pro off to the right, which was easy to make use of with my double ropes. One more thin face move takes you up past the pin to easier moves and another ledge.
Once atop this second ledge, the worthwhile climbing is over, but the pitch continues. I elected to keep going up a little right (passing a disturbingly small tree with slings around it) and then left, traversing towards another, larger tree growing at a severe angle out of a precariously stacked pile of blocks. I kept moving towards this second tree because I believed it to be the belay tree at the base of the pitch two corner mentioned in Dick's guide. But the closer I got to this tree the less I wanted to have anything to do with it. It looked like even stepping on the blocks around the tree might send the whole pile down into the gully to the right of the Gerdie Block. So I stopped at the base of the big left-facing corner, built a gear belay in some suspect flakes, and brought Liz up.
Once she got to the top of the pitch, we debated what to do next. We could traverse to the right and join Bunny to its belay tree. Or we could traverse left and walk across to the top of the Gerdie Block, and then rappel or scramble down the other side. Or we could do pitch two of Fancy Idiot, to the top of the cliff. This 5.4 pitch looked simple enough, if a little dirty and overgrown. I figured I could lead it in about five minutes. So we decided to keep climbing. What the heck, why not?
I will say this in favor of pitch two of Fancy Idiot: it is surprising how much of an adventure experience you can find right on top of the Gerdie Block and just to the left of Bunny, Retribution and Nosedive. Surrounded by these immensely popular climbs, you suddenly find yourself fighting through bushes, lichen, and dirty ledges to the top of the cliff. I felt like we were the first pair to traipse through this territory in quite a while.
The climbing was actually more interesting than I expected. The face to the left of the big corner is pretty blank, and blocks and flakes in the corner are often necessary tools for advancement. The problem with these blocks and flakes, however, is that many of them are loose.
If the crappy rock quality were not an issue, I might actually say pitch two of Fancy Idiot is worth the trouble in spite of the bushwhacking nature of the pitch. As things are, however, I think it isn't worth it. Fancy Idiot doesn't deserve the single star that Dick gave it. Don't bother.
Sunday, January 23, 2011
Beach Houses
When I was a girl, the one and only vacation I remember our family going on was to Galveston Island. One of the things we kids loved there were the houses on stilts. I still love them. It is one of the things that makes island living seem so quaint to me.
Beach houses tend to have three things in common as far as I can tell. They are on "stilts". They have great porches. They are built to have views of the ocean. I think they are beautiful.
I have had some kind of creedy crud, or my allergies are really in high gear and it's been that way for over a week now. I feel pretty miserable. It was kind of nice today though because it gave me an excuse to sit and catch up on editing pictures and blogging some!
Beach houses tend to have three things in common as far as I can tell. They are on "stilts". They have great porches. They are built to have views of the ocean. I think they are beautiful.
I have had some kind of creedy crud, or my allergies are really in high gear and it's been that way for over a week now. I feel pretty miserable. It was kind of nice today though because it gave me an excuse to sit and catch up on editing pictures and blogging some!
Fort DeSoto Park
Sometimes we visit a place that is nearby, and I find myself thinking I can't believe we have never been here before. This park was one of those places. We knew it was in the area, and we even tried to find it one day when we were with our travel buddies but we never actually made it to the park.
I am glad we finally did because it was one of the more awesome state parks we have visited in Florida. The park sits on an island, which is always a cool bonus. That means there is a beach, pier and park facilities like kayaking and biking. There is also the fort, which you can walk through.
Fort De
Soto has the only four 12-inch
seacoast rifled mortars (model 1890 mounted on 1896 carriages) in
the continental United States. Also at the fort are two 6-inch Armstrong rapid-fire rifled
guns (model 1898) which were originally mounted at
Fort Dade, and
are the last two guns of that model year in the United States.
The walls on the fort were incredibly thick, meaning the inside was unusually cool. I can't imagine how dark and lifeless it would have seemed though, to stay inside for any length of time.
I'll be honest, my favorite part was watching Nathan explore the fort. He goes into complete guy mode in places like this.
He was trying to find evidence of firing, so I looked it up. "Ironically, Fort De Soto was never the site of any major battle, and the weapons of Fort
De Soto and Fort Dade were never fired in anger at an enemy. However,
it played a significant part in the evolution of modern weaponry. In
1977 Fort De Soto was added to the National Register of
Historic Places. Very interesting place to visit!
Downtown Disney
Today we went to visit Downtown Disney so we could see Alice and Wonderland there. We loved the movie and we had fun on our visit.
Friday, January 21, 2011
Great Blue Heron Family
Some of you may remember that almost a month ago I posted some pictures from a visit to a Great Blue Heron rookery. Yesterday I visited the rookery again and WOW how the babies have grown! On my last visit we only saw a couple of babies and only their heads stuck out above the nests. This time, the babies were a lot more visible because they were a LOT bigger! As far as I could tell, all but one or two of the nests had 3 babies in it. That means there are about 45 young Herons in this rookery.
Thursday, January 20, 2011
Snowy Tumbleweed
That inch of snow we had yesterday made for some almost pretty tumbleweeds today. This one was peaking through one of our fences with its covering of snow. You can almost see the Sandia Mountains in the distance.
Tombstone Tuesday :: George and Bessie Shuder
George Shuder and his wife, Bessie, are interred in North Webster Cemetery in Tippecanoe Township, Kosciusko County, Indiana. The same cemetery where his parents, Isaac and Nancy Shuder, and several siblings are buried, including Charles and Dessie (Wissler) Shuder. Bessie was a twin sister of Dessie, who died a month after giving birth to her daughter, Audrey. George and Bessie raised Audrey. They also had a daughter, Ethel, born 10 months after Audrey.
Bessie and Dessie were the twin daughters of John and Mahala (Plew) Wissler and were born on May 27, 1883 in Kosciusko County, Indiana. Bessie passed away on July 14, 1960. George Marion Shuder was born November 5, 1880 near Oswego, Kosciusko County. He died on September 28, 1954 in Warsaw, Kosciusko County. He was a farmer and they resided in the North Webster area all of their married lives.
SHUDER
BESSIE I. / 1883 MOTHER 1960
GEORGE M. / 1880 FATHER 1954
Bessie and Dessie were the twin daughters of John and Mahala (Plew) Wissler and were born on May 27, 1883 in Kosciusko County, Indiana. Bessie passed away on July 14, 1960. George Marion Shuder was born November 5, 1880 near Oswego, Kosciusko County. He died on September 28, 1954 in Warsaw, Kosciusko County. He was a farmer and they resided in the North Webster area all of their married lives.
BESSIE I. / 1883 MOTHER 1960
GEORGE M. / 1880 FATHER 1954
Tuesday, January 18, 2011
ANT Truss Bike... Mine!
For some time now I've had a trade deal in the works with Mike Flanigan of ANT. In the early stages we discussed what kind of bike it would be, but couldn't decide with certainty. A loop frame with faux lugs? A basket cargo bike? Then one day I knew: a truss frame. And trying one that belonged to a friend cinched that decision.
The truss frame bicycle is a Massachusetts classic, the original having been built by Iver Johnson in 1910 as a pathracer. Mike Flanigan revived the design about a decade ago and made it his own. The basic ANT Truss is what I would call a "civilised recreation" bike: a simple single speed with a reinforced frame, wide tires and low but swept-back handlebars, intended for casual road-to-trail cycling in one's regular clothing. Over the years, the Truss has become one of ANT's signature designs. This, and its relevance to local bicycle manufacturing, is why it appeals to me. I consider this bike to be a ridable collector's item and a piece of local history.
An additional aspect of owning this bike that's interesting to me, is that it is a prototypical ANT and in no way a "collaboration" with me. I merely signed off on features that the builder himself thought best to use. And yet, I like everything about it; I agreed with all the choices Mike made. The bike shows off the shared aspects of mine and the builder's tastes, with neither of us having had to compromise.
This Truss is a 52cm x 54cm lightweight cro-moly steel frame. It is a hybrid between a classic pathracer and a modern track frame, with a high bottom bracket, aggressive geometry, clearances for 35mm tires, and a generous wheelbase. There is no toe overlap with the 35mm tires. The Eastwood (not RAL) powdercoat is an interesting colour half-way between sage green and slate blue. It looks greenish in the sun, bluish in the shade.
The fork is also handbuilt by Mike Flanigan, with a brazed double-plated fork crown. These forks are Mike's specialty.
The main tubes are TIG-welded with a superbly smooth finish. The headtube features decorative lugwork. The handmade ANT headbadge was made right in front of me, with the process shown here.
The seat cluster features the signature ANT stays and a lugged collar.
This bike does not require a rear brake bridge, and in its place is a signature ANT plate.
Paul dropouts were used for the rear fork ends.
The stem is handmade by ANT, fitted with Soma Oxford handlebars flipped upside down, a Dia Compe front brake lever, and classic grips from Gripworks.
The stem is rather stunningly made and finished, and also one of the builder's specialties.
The hard plastic grips are made in Missouri. Gripworks only sells them wholesale in large batches, but Mike has individual pairs available, if anyone is interested. They are very firm to grip, which I prefer to the softer rubber ones. I also like the shape quite a lot - gently fluted and not too thick.
The crankset is Paul's, with 170mm cranks. I love the beautiful circles design and the classic look.
MKS Touring Pedals were customised with ANT cutouts and the cages powdercoated black.
Chris King headset and a Paul centerpull front brake with Kool-Stop pads.
Paul's seatpost with a standard amount of setback.
And a Selle Anatomica saddle.
Mike Flanigan prefers to make as many parts of the bike on his own as he can, and to source as many of the remaining components as possible from the US. On this bike Mike made the frame, fork, headbadge, stem, and pedal cages. The headset, crankset, brake,seatpost, saddle, and grips are US-made.
We wanted this bike to be a single speed with free/fixed possibilities, but we agreed that it should not be drilled for a rear brake. So the natural solution was to have two wheelsets: one fixed and one with a coaster brake. We installed the coaster brake wheels to start with and I will probably leave it this way for a while. The rear hub is VeloSteel, made in the Czech Republic. Harris Cyclery built this wheel around a spare Bella Ciao rim I had left over from an earlier project. The front wheel is also a Bella Ciao left-over. The rims are aluminum and made in Germany. My fixed gear wheelset is a very low-end one, but some day I will save up and replace it with one built around Phil Wood hubs, to honor the builder's US-made preferences.
You don't need me to tell you that ANT makes good bikes; Mike has been on the scene for decades and has a legendary reputation without my help. Having known him for three years now, to me Mike is a very real person - creative, independent, open-minded and kind, with great stories and valuable advice. I am fortunate to have been given the opportunity to own one of his bicycles, and I think the unique Truss was the right choice. The bike fits me wonderfully, it rides nicely, and I will surely post more about it as I get to know it better. Full set of pictures here.
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